So this will be the first. I've kept the concept quiet reserved as I'm going to use several new programs to achieve the look and quality of a high end Game asset.
Wednesday, 31 December 2014
Next Project... Battle Armour
So over the christmas period I decide that 2015 I'm going to design, build and publish one piece of finished art per month. This will be original work by me and will help me to take my art to the next level. So first part is getting my 3d skills back up to speed so I've decide to start off easy and create a robot :)
Mini Tank Update 2
Ok next, I continued to build up the shapes in 3d and work out the animated parts. Once I got it to a decent state I did a quick render to see what it was looking like.
I chucked on some quick materials to separate the sections. At this point the company I was working for began to fold so I needed to get some portfolio work done quickly. The mini tank became part of that but time meant I couldn't make it like my concept images. So I did a glossy render pass to add to my folio and will return to finish it proper this year.
Sunday, 3 October 2010
...So lets get building...


Wednesday, 22 September 2010
Crab Tank - Concept final


I next start adding glints and high lights. I like mange style art and my style is more tailored towards that type of colouring.
I've now completed the concept up to the standard I need to create my 3D version. I could have spent more time totally cleaning and really nailing all the shading and colouring but I rather get cracking on the 3D mesh. Hope you like the final concept. Jas:)
I've now completed the concept up to the standard I need to create my 3D version. I could have spent more time totally cleaning and really nailing all the shading and colouring but I rather get cracking on the 3D mesh. Hope you like the final concept. Jas:)
Tuesday, 21 September 2010
Multi limbed tank - Cleaned up and ready for shading


One man tank - First Pass


Monday, 20 September 2010
New concepts 20/09/10

So here's the first of my new concept ideas. I wanted to create a one man tank and to have an organic look. It has to feel strong yet compact. I wanted it to have a high maneuverability and feel weighty so the armour had to feel right. I looked at the spider tanks from Ghost in the Shell which looked great but felt a bit weedy. I also looked at other multi leg tank concepts to try and get a good balance of heavy armour look with in a compact unit. I want this tank to be able to take a beating and still keep going. I like the idea of the robot co-pilot like R2-D2 in the Stars War movies so I've added a weapons gunner pod to the rear of the unit. The ball/wheels on the end of the legs have` feet` that extend to allow the unit to walk if needed. The main engine core has a powerful electro magnetic generator which allows the tank to walk/run/jump from buildings or any other structure that has a metal infrastructure.
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